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AirInduct Sim, without the browser.

The full simulator — eight topologies, three render modes, the genetic optimiser, sweeps and exports — packaged as a native desktop app (coming soon). Built for heavier sessions, offline work and direct file-system access.

Desktop builds are coming

The native macOS, Windows and Linux builds are not published yet. The full simulator runs in the browser today — we will list the installers here the moment the first release ships.

All platforms

macOS

Apple Silicon · arm64
M1 / M2 / M3 / M4 Macs
Coming soon
Intel · x64
macOS 12 Monterey or later
Coming soon

Windows

Installer · x64
Windows 10 / 11
Coming soon
Portable · x64
No install required
Coming soon

Linux

AppImage · x86_64
Ubuntu 20.04+ · Fedora · Arch
Coming soon
Debian package · .deb
Coming soon

What the desktop adds

Offline runs

No network round-trip. The Biot–Savart kernel runs in-process; results land in milliseconds even on long flights.

Heavier sessions

Push to the full 100 × 100 × 100 volumetric grid without queue limits — your CPU is the only ceiling.

Direct file access

Save / open .coil JSON files from disk; export PDF, KiCad, DXF and SPICE straight to your project folder.

Auto-update

Signed updates ship in-app. Stay on the latest engine without a fresh install.

Code-signed

macOS notarised, Windows EV-signed, Linux GPG-signed. Verifiable provenance for procurement reviews.

Same engine

Bit-for-bit results match the web and mobile apps — the same closed-form solver runs on every platform.

System requirements

Minimum

  • 4 GB RAM
  • 500 MB disk space
  • OpenGL 3.3 / Metal / Vulkan
  • macOS 12 · Windows 10 · Ubuntu 20.04

Recommended

  • 16 GB RAM (for 100³ volumetric runs)
  • SSD storage
  • Discrete GPU for 3D render modes
  • macOS 14 · Windows 11 · Ubuntu 22.04

Or open the web app.